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#1 01/01/2016 13:55:15

Membre
Lieu : Dans les Boufworlds

Messages : 46

Cash avec le shaders

Bonjour.
  J'ai un problème que j'ai depuis que j'ai mon PC, ce qui n'est pas logique car c'est un PC gamer spécialisé dans les graphismes.
  Quand je met des shaders, Minecraft crash et m'affiche un "log" de crash très connu.

  Je tenais avant de mettre les logs à dire quelques trucs :
Mes deux pilotes de carte graphique sont à jour
Ma carte graphique principale est une NVIDIA Geforce GTX 860M
Mes processeurs (j'ai un quadruple) sont des Intel Core i5-4200H CPU @ 2.80GHz (Merci gestionaire des taches)
J'ai alloué 2G de RAM à Minecraft (DDR3)
Mon pilote processeur est à jour

Minecraft marche très bien sans les shaders.
Optifine est installé avec shaders.
J'utilise Minecraft 1.8.9 mais j'ai le même problème en 1.7.10.
Mon frère a les shaders alors que son PC est moins puissant que le mien.

  J'utilise les shaderpacks suivants :
Chocapic13 V5 Lite
Chocapic13 V5 Medium
Chocapic13 V5 High

Les logs :
janv. 01, 2016 11:54:01 AM net.minecraft.launchwrapper.LogWrapper log
INFOS: Loading tweak class name optifine.OptiFineTweaker
janv. 01, 2016 11:54:01 AM net.minecraft.launchwrapper.LogWrapper log
INFOS: Using primary tweak class name optifine.OptiFineTweaker
janv. 01, 2016 11:54:01 AM net.minecraft.launchwrapper.LogWrapper log
INFOS: Calling tweak class optifine.OptiFineTweaker
OptiFineTweaker: acceptOptions
OptiFineTweaker: injectIntoClassLoader skipped, OptiFine is loaded as a library
OptiFineTweaker: getLaunchArguments
OptiFineTweaker: getLaunchTarget
janv. 01, 2016 11:54:01 AM net.minecraft.launchwrapper.LogWrapper log
INFOS: Launching wrapped minecraft {net.minecraft.client.main.Main}
Completely ignored arguments: [--nativeLauncherVersion, 286]
[11:54:02] [Client thread/INFO]: Setting user: Boufto24
[11:54:02] [Client thread/INFO]: (Session ID is token:e4e66ed3ebdf4ad4af97e5982199bf2a:a0fdf908a0dd4a0eb33eb59afd811a8f)
[OptiFine] (Reflector) Method not present: afh.func_149713_g
[OptiFine] (Reflector) Class not present: net.minecraftforge.common.MinecraftForge
[OptiFine] (Reflector) Class not present: net.minecraftforge.common.ForgeHooks
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.MinecraftForgeClient
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.ForgeHooksClient
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.FMLCommonHandler
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.FMLClientHandler
[OptiFine] (Reflector) Method not present: anm.getSkyRenderer
[OptiFine] (Reflector) Method not present: anm.getCloudRenderer
[OptiFine] (Reflector) Method not present: anm.getWeatherRenderer
[OptiFine] (Reflector) Method not present: adm.countEntities
[OptiFine] (Reflector) Method not present: adm.getPerWorldStorage
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.IRenderHandler
[OptiFine] (Reflector) Class not present: net.minecraftforge.common.DimensionManager
[OptiFine] (Reflector) Class not present: net.minecraftforge.event.world.WorldEvent$Load
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderItemInFrameEvent
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.GuiScreenEvent$DrawScreenEvent$Pre
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.GuiScreenEvent$DrawScreenEvent$Post
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$FogColors
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$FogDensity
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$RenderFogEvent
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Pre
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Post
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Specials$Pre
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderLivingEvent$Specials$Post
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.eventhandler.EventBus
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.eventhandler.Event$Result
[OptiFine] (Reflector) Class not present: net.minecraftforge.event.ForgeEventFactory
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.RenderBlockOverlayEvent$OverlayType
[OptiFine] (Reflector) Class not present: net.minecraftforge.event.world.ChunkWatchEvent$UnWatch
[OptiFine] (Reflector) Method not present: afh.getBedDirection
[OptiFine] (Reflector) Method not present: afh.isBed
[OptiFine] (Reflector) Method not present: afh.isBedFoot
[OptiFine] (Reflector) Method not present: afh.hasTileEntity
[OptiFine] (Reflector) Method not present: afh.canCreatureSpawn
[OptiFine] (Reflector) Method not present: afh.addHitEffects
[OptiFine] (Reflector) Method not present: afh.addDestroyEffects
[OptiFine] (Reflector) Method not present: afh.isAir
[OptiFine] (Reflector) Method not present: afh.canRenderInLayer
[OptiFine] (Reflector) Method not present: afh.getExtendedState
[OptiFine] (Reflector) Field not present: pk.captureDrops
[OptiFine] (Reflector) Field not present: pk.capturedDrops
[OptiFine] (Reflector) Method not present: pk.shouldRenderInPass
[OptiFine] (Reflector) Method not present: pk.canRiderInteract
[OptiFine] (Reflector) Method not present: akw.shouldRenderInPass
[OptiFine] (Reflector) Method not present: akw.getRenderBoundingBox
[OptiFine] (Reflector) Method not present: akw.canRenderBreaking
[OptiFine] (Reflector) Method not present: zw.onEntitySwing
[OptiFine] (Reflector) Method not present: zw.shouldCauseReequipAnimation
[OptiFine] (Reflector) Method not present: zw.getModel
[OptiFine] (Reflector) Method not present: zw.showDurabilityBar
[OptiFine] (Reflector) Method not present: zw.getDurabilityForDisplay
[OptiFine] (Reflector) Method not present: pf.isCurativeItem
[OptiFine] (Reflector) Method not present: aak.getRecordResource
[OptiFine] (Reflector) Method not present: bmv$b.preDraw
[OptiFine] (Reflector) Method not present: bmv$b.postDraw
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.asm.transformers.BlamingTransformer
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.relauncher.CoreModManager
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.ISmartBlockModel
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.SplashProgress
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.pipeline.LightUtil
[OptiFine] (Reflector) Class not present: net.minecraftforge.common.property.IExtendedBlockState
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.ItemModelMesherForge
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.ModelLoader
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.Attributes
[OptiFine] (Reflector) Class not present: mods.betterfoliage.client.BetterFoliageClient
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.model.IColoredBakedQuad
[11:54:04] [Client thread/INFO]: LWJGL Version: 2.9.4
[OptiFine]
[OptiFine] OptiFine_1.8.9_HD_U_G7
[OptiFine] Fri Jan 01 11:54:04 CET 2016
[OptiFine] OS: Windows 8.1 (amd64) version 6.3
[OptiFine] Java: 1.8.0_25, Oracle Corporation
[OptiFine] VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
[OptiFine] LWJGL: 2.9.4
[OptiFine] OpenGL: Intel(R) HD Graphics 4600, version 4.2.0 - Build 10.18.10.3540, Intel
[OptiFine] OpenGL Version: 4.0
[OptiFine] OpenGL Fancy fog: Not available (GL_NV_fog_distance)
[OptiFine] Maximum texture size: 8192x8192
[OptiFine] Checking for new version
[Shaders] ShadersMod version: 2.4.12
[Shaders] OpenGL Version: 4.2.0 - Build 10.18.10.3540
[Shaders] Vendor:  Intel
[Shaders] Renderer: Intel(R) HD Graphics 4600
[Shaders] Capabilities:  2.0  2.1  3.0  3.2  4.0
[Shaders] GL_MAX_DRAW_BUFFERS: 8
[Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 8
[Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 32
[Shaders] Load ShadersMod configuration.
[Shaders] Loaded shaderpack: Chocapic13 V5 Lite.zip
[OptiFine] Version found: G9
[11:54:05] [Client thread/INFO]: Reloading ResourceManager: Default, YoloPack - B.Labs 1.3.5.zip
[OptiFine] *** Reloading textures ***
[OptiFine] Resource packs: YoloPack - B.Labs 1.3.5.zip
[11:54:06] [Sound Library Loader/INFO]: Starting up SoundSystem...
[11:54:06] [Thread-7/INFO]: Initializing LWJGL OpenAL
[11:54:06] [Thread-7/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005
AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005
[11:54:06] [Thread-7/ERROR]: Error in class 'LibraryLWJGLOpenAL'
[11:54:06] [Thread-7/ERROR]: Unable to initialize OpenAL.  Probable cause: OpenAL not supported.
[11:54:06] [Thread-7/WARN]: ERROR MESSAGE:
[11:54:06] [Thread-7/INFO]: Could not locate OpenAL library.
[11:54:06] [Thread-7/WARN]: STACK TRACE:
[11:54:06] [Thread-7/INFO]: org.lwjgl.openal.AL.create(AL.java:156)
[11:54:06] [Thread-7/INFO]: org.lwjgl.openal.AL.create(AL.java:102)
[11:54:06] [Thread-7/INFO]: org.lwjgl.openal.AL.create(AL.java:206)
[11:54:06] [Thread-7/INFO]: paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
[11:54:06] [Thread-7/INFO]: paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
[11:54:06] [Thread-7/INFO]: paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
[11:54:06] [Thread-7/INFO]: paulscode.sound.CommandThread.run(CommandThread.java:121)
[11:54:07] [Sound Library Loader/WARN]: ERROR MESSAGE:
[11:54:07] [Sound Library Loader/INFO]: Could not locate OpenAL library.
[11:54:07] [Sound Library Loader/INFO]: Starting up SoundSystem...
[11:54:07] [Thread-9/INFO]: Switching to No Sound
[11:54:07] [Thread-9/INFO]: (Silent Mode)
[11:54:07] [Sound Library Loader/INFO]: Sound engine started
[OptiFine] Mipmap levels: 4
[OptiFine] Multitexture: false
[OptiFine] (Reflector) Field not present: bmx.field_110597_b
[OptiFine] Multipass connected textures: false
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties
[OptiFine] Multipass connected textures: false
[11:54:09] [Client thread/INFO]: Created: 1024x512 textures-atlas
[Shaders] allocateTextureMap 4 1024 512
[OptiFine] *** Reloading custom textures ***
[OptiFine] CustomColors: Colormap textures/colormap/grass.png
[OptiFine] CustomColors: Colormap textures/colormap/foliage.png
[11:54:25] [Client thread/INFO]: Connecting to eu.mineplex.com, 25565
[11:54:26] [Client thread/INFO]: [CHAT] Could not connect to target server, you have been moved to the fallback server.
[11:54:28] [Client thread/INFO]: [CHAT] A new §eOptiFine§f version is available: §eHD Ultra G9§f
[11:54:28] [Client thread/INFO]: [CHAT] Loading shaders: Chocapic13 V5 Lite.zip
[Shaders] Program gbuffers_basic loaded
[Shaders] Program gbuffers_textured loaded
[Shaders] Shader info log: /shaders/gbuffers_textured_lit.fsh
WARNING: 0:22: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:22: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:22: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders] Program gbuffers_textured_lit loaded
[Shaders] Program gbuffers_skybasic loaded
[Shaders] Program gbuffers_skytextured loaded
[Shaders] Shader info log: /shaders/gbuffers_terrain.vsh
WARNING: 0:144: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders] Program gbuffers_terrain loaded
[Shaders] Shader info log: /shaders/gbuffers_water.vsh
WARNING: 0:52: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders] Shader info log: /shaders/gbuffers_water.fsh
WARNING: 0:46: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:46: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:46: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:125: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:125: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:125: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:134: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:134: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:134: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders] Program gbuffers_water loaded
[Shaders] Program gbuffers_entities loaded
[Shaders] Program gbuffers_hand loaded
[Shaders] Program gbuffers_weather loaded
[Shaders] Shader info log: /shaders/composite.vsh
WARNING: 0:122: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders] Sun path rotation: -40.0f
[Shaders] Wetness halflife: 70.0f
[Shaders] Dryness halflife: 70.0f
[Shaders] Noise texture enabled
[Shaders] Noise texture resolution: 1024
[Shaders] Shader info log: /shaders/composite.fsh
WARNING: 0:24: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:33: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:34: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:95: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:95: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:95: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders] Program composite loaded
[Shaders][SEVERE] Error compiling vertex shader: /shaders/final.vsh
[Shaders] Shader info log: /shaders/final.vsh
ERROR: 0:114: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:230: 'ToD' : undeclared identifier
ERROR: 0:230: 'ToD' :  left of '[' is not of type array, matrix, or vector 
ERROR: 0:230: '=' :  cannot convert from 'float' to '4-component vector of int'
ERROR: 0:231: 'ToD' :  left of '[' is not of type array, matrix, or vector 
ERROR: 0:231: '=' :  cannot convert from 'float' to '4-component vector of int'
WARNING: 0:233: Only GLSL version > 110 allows postfix "F" or "f" for float


gnormal format: RGB16
[Shaders] Sun path rotation: -40.0f
[Shaders] Shader info log: /shaders/final.fsh
WARNING: 0:43: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:161: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:161: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:161: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:162: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:162: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:309: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:309: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:309: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:309: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:309: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:309: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:313: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:313: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:313: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:719: Only GLSL version > 110 allows postfix "F" or "f" for float


[Shaders][SEVERE] Error linking program: 21
[Shaders] Info log: /shaders/final.vsh, /shaders/final.fsh
Attached vertex shader is not compiled.


GL error 0x0502: Invalid operation at useProgram  final
GL error 0x0501: Invalid value at useProgram  final
[Shaders][SEVERE] [Shaders] Error: Invalid program "final"
[11:54:28] [Client thread/INFO]: [CHAT] [Shaders] Error: Invalid program "final"
[Shaders] Framebuffer created.
[Shaders] Reset world renderers
[11:54:28] [Client thread/INFO]: [CHAT]                                     
[Shaders] Reset model renderers
#
# A fatal error has been detected by the Java Runtime Environment:
#
#  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000001d20a530, pid=10040, tid=4712
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C  [ig75icd64.dll+0x8a530]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Boufto\AppData\Roaming\.minecraft\hs_err_pid10040.log
#
# If you would like to submit a bug report, please visit:
#   http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#

[error occurred during error reporting , id 0xc0000005]

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Priez le grand Ecrapince !

#2 01/01/2016 17:38:58

Membre
Lieu : Chez Grillby's

Messages : 789
Site Web

Re : Cash avec le shaders

Bah même si c'est un gamer peut être qu'il est pas assez puissant. =P

Hors ligne

#3 01/01/2016 18:10:45

Membre
Lieu : 38

Messages : 760
Site Web

Re : Cash avec le shaders

Et Java, il est a jour ?
Sinon, peut être que le problème est au niveau de Minecraft et pas de ton PC swag super cool...
Ou alors, essaye d'allouer plus de 2 GB de RAM  à Minecraft.

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GDu38scustomsign.jpggrievo10.pngfrminecraftnwsv.png
53a04810.png

#4 01/01/2016 19:27:49

Guide
Lieu : Crea powaa !!

Messages : 219

Re : Cash avec le shaders

Le problème c'est que ton Minecraft fonctionne peut être avec la carte graphique Intel(R) HD Graphics 4600, or il faut la Nvidia Geforce GTX pour faire charger un shader sur ton ordinateur !
Tu peux vérifier si tu as démarré minecraft avec la bonne carte en tapant sur la touche F3 (dans le jeu)  et en regardant dans les données de ton écran à droite. Si la carte est bien Intel Hd Graphics 4600, il faut que tu fermes la fenêtre Minecraft, que dans ton bureau, tu cliques droit sur l'icône de Minecraft, que tu sélectionnes "ouvrir avec le processeur graphique" et ensuite que tu choisisses "processeur Nvidia hautes performances" en cliquant dessus et cela t'ouvriras le Launcher Minecraft, après tu devras démarrer le jeu, et normalement tu pourras jouer avec des shaders !

Dernière modification par simonhornay (01/01/2016 19:28:48)

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http://fr-minecraft.org/img/banniere
Guide créative !
Une question vis-à-vis du serveur créative ? N'hésitez pas à me la poser via Mp forum, ou même sur le serveur en m'envoyant un Mail IG
: /mail send  simonhornay (votre question)
Directeur Seigneur des Crafts

#5 01/01/2016 19:38:50

Rédacteur
Lieu : Nice

Messages : 269
Site Web

Re : Cash avec le shaders

[OptiFine] OpenGL: Intel(R) HD Graphics 4600, version 4.2.0 - Build 10.18.10.3540, Intel

Cette ligne-là.

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The Stupid Content Tracker

## IT Operations Analyst 2nd Level on UNIX/Linux ##

#6 01/01/2016 20:04:58

Membre
Lieu : Dans les Boufworlds

Messages : 46

Re : Cash avec le shaders

Ca marche 03

Merci tout le monde !

Dernière modification par Boufto24 (01/01/2016 20:07:51)

Hors ligne


Priez le grand Ecrapince !

#7 01/01/2016 20:22:11

Guide
Lieu : Crea powaa !!

Messages : 219

Re : Cash avec le shaders

De rien ;D !

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